Mario

Mario is a playable character in Super Smash Bros. The Silver City. Mario is the main protagonist of the Super Mario Bros. series. He has saved Mushroom Kingdom numerous times as well as other kingdoms and lands. He's even saved Princess Peach from Bowser countless times making it predictable that she'll get kidnapped again. He's basically Mr. Video Game himself. He is a medium weight character and has medium speed.

Character Description
Mario is the protagonist of the Mario series and Nintendo's mascot. Him, along with his brother Luigi, have saved the Mushroom Kingdom numerous times as well as other kingdoms and lands from Bowser and other villains. They have also saved Princess Peach countless times. He is Nintendo's mascot and is a plumber with multiple abilities.

Attributes
Mario is a medium weight character with average speed. A couple of his specials have changed from the previous game. His standard, Fireball, does decent damage and knockback. His up special, Super Jump Punch, is good recovery which does good damage and knock back. His new side special, Cappy Throw, can do decent damage and has excellent knocback and can go across half the size of a medium size stage. His new down special, Cappy Slide, his similar, but Mario rides Cappy and is able to attack his opponents for a few moments. His tilts and smash attacks do decent to good damage and knockback.

Normal

 * Neutral Attack - Punches with his right hand, then his left, then swings Cappy.
 * Side Tilt - Wheel kick.
 * Up Tilt - Spinning uppercut.
 * Down Tilt - Legsweep.
 * Dash Attack - Swings Cappy while sliding on his feet.

Smash

 * Side Smash - Steps back and does a palm thrust that produces a small explosion.
 * Up Smash - Swings Cappy above his head in an arc.
 * Down Smash - Sweep kick.

Other

 * Ledge Attack - Somersault that kicks upwards.
 * Floor Attack (Face Up) - Gets up and swings Cappy behind him then in front of him.
 * Floor Attack (Face Down) - Gets up and punches behind him, then in front of him.
 * Floor Attack (Sitting) - Kicks behind him, then in front of him while getting up.

Aerial Moves

 * Neutral Aerial - Flying kick.
 * Forward Aerial - Swings Cappy forward.
 * Back Aerial - Dropkick behind him.
 * Up Aerial - Throws Cappy above him.
 * Down Aerial - Rapidly spins around.

Grabs and Throws

 * Pummel - Hits opponent with Cappy.
 * Forward Throw - Spins opponent around once then throws them forward.
 * Back Throw - Spins the opponent by their legs three times before throwing them backward.
 * Up Throw - Heaves the opponent directly overhead with both hands.
 * Down Throw - Body Slam.

Special Moves

 * Standard - Fireball.
 * Side - Cappy Throw.
 * Up - Super Jump Punch.
 * Down - Cappy Slide.
 * Final Smash - Mario Finale.

Taunts

 * Side - Him and Cappy look at each other.
 * Up - Transforms into Super Mario, as if he obtained a Super Mushroom, then shrinks back to normal size afterwards.
 * Down - Spins in the air and falls to the ground with his legs in the air.

Idle Animations

 * Cappy hops on Mario's head twice.
 * Moves his head from left to right and holds his fist in front of his face.

Entrance
A green Warp Pipe appears. Mario leaps out in an iconic pose and shouts "Let's-a go!"

Victories

 * Makes fire explode from his palm and strikes a pose.
 * Does a short spinning jump and lands in a strongman pose.
 * Throws Cappy in the air, causing him to flip three times and lands back on Mario's head.

Loses
Claps to the winner.

Home Stage
New Donk City